99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

代寫I&C SCI 46 、c/c++,Java程序語言代做
代寫I&C SCI 46 、c/c++,Java程序語言代做

時間:2024-11-22  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



I&C SCI 46 Fall 2024 Project 4: Finding Balance in Nature
Due at 9:30 AM. You may use late submissions as usual.
Reviewing related material
I encourage you to review your lecture notes for the Binary Search Tree portions of this class,
especially the portions about balancing trees. The data structure we covered this quarter for a
balanced tree is called a Crumple Tree. Supplemental reading is posted on Canvas.
Very important note: it is not enough to implement some type of binary search tree for this
assignment. For the vast majority of the points, your type must be a Crumple Tree. Attempting
to fool the auto-grader is a decidedly bad idea.
Requirements
In this project you will be implementing the Level-balanced tree data structure as a class named
CrumpleTree. The class consists of the following functions which you are responsible for
implementing and have been started for you in CrumpleTree.hpp:
CrumpleTree()
This is the constructor for the class. You should initialize any variables you add to the
class here.
~CrumpleTree()
This is the class destructor. You are responsible for freeing any allocated memory here.
You will most likely be allocating memory to store the nodes within the tree. Since these
allocations need to be dynamic, as we don’t know how large the tree will be, they should
be freed here in the destructor. It’s your job to come up with a traversal algorithm to
accomplish this. Note, if you elect to use shared pointers or unique pointers the compiler
will generate code to deallocate the memory for you if certain conditions are met. You
should only use these features of the standard library if you already understand them or
are willing to put in extra effort. In most industry settings features like these will be used
as opposed to explicitly implemented destructors.
However, be advised that course staff are not expected to know these and might not be
able to help you debug problems with them. If you are unfamiliar with shared or unique
pointers, use traditional (raw) pointers if you are expecting help with debugging.
[[nodiscard]] size_t size() const noexcept
This function returns the number of keys stored in the tree. It returns the count as a
size_t. It is marked const (also known as a constant member function) because it
should not modify any member variables that you’ve added to the class or call any
function functions that are not marked const as well. The advantage of marking this
function as const is that it can be called on constant CrumpleTree instances. It also
allows the compiler to make additional optimizations since it can assume the object this
function is called on is not changed. This is a fairly good StackOverflow answer that
goes into additional detail.
[[nodiscard]] bool empty() const noexcept
This function simply returns whether or not the tree is empty, or in other words, if the tree
contains zero keys. Marked const because it should not change any member data.
Marked noexcept because it should not throw any exceptions.
bool contains(const K & key) const noexcept
Simply checks to see if the key k is stored in the tree. True if so, false if not. Once
again, this function does not modify any member data, so the function is marked const.
Since this is a balanced tree, this function should run in O(log N) time where N is the
number of keys in the tree. This is accomplished through the on-demand balancing
property of Crumple Trees and a consequence of the height of the tree never exceeding
O(log N). IMPORTANT: when comparing keys, you can only assume that the < and ==
operator has been defined. This means you should not use any other comparison
operators for comparing keys.
std::optional<unsigned> Level(const K & key) const
This returns the level on which the given key is stored in the tree. If the tree does not
contain this key, return std::nullopt.
IMPORTANT: when comparing keys, you can only assume that the < and == operator
has been defined. This means you should not use any other comparison operators for
comparing keys.
Value & find(const K & key)
Like contains(), this function searches for key k in the tree. However, this function
returns a reference to the value stored at this particular key. Since this function is not
marked const, and it does not return a const reference, this value is modifiable through
this interface. This function should also run in O(log N) time since it is bound by the
height of the tree. If the key k is not in the tree, a std::runtime_error should be
thrown.
const Value & find(const K & key) const
Same as the constant version of find, but returns a constant reference to the stored
value, which prevents modification. This function is marked const to present the find
(or “lookup”) interface to instances of CrumpleTree which are marked const
themselves. This means that member data should not be modified in this function. For
example, the following code would call the version of find() marked constant:
CrumpleTree<int, int> tree;
const CrumpleTree<int, int> & treeRef= tree;
treeRef.find(1);
Warning: this function will not be compiled until you explicitly call it on a constant
CrumpleTree as in the example above. If you submit code to GradeScope, and that
system says it does not compile, make sure you've done this. You will end up with a
zero on the assignment if your code does not compile when I pair it with test cases that
call every function. Testing comprehensively is your responsibility!
void insert(const K & key, const V & value)
Adds a (key, value) pair to the tree. If the key already exists in the tree, you may do as
you please (no test cases in the grading script will deal with this situation). The key k
should be used to identify the location where the pair should be stored, as in a normal
binary search tree insertion. Since this is an level-balanced tree, the tree should be
rebalanced if this insertion results in an unbalanced tree.
Note: this is by far the most difficult part of this project.
void remove(const K & key)
Removes the given key from the tree, fixing the balance if needed. If the parameter does
not exist in the tree, do not modify the tree.
I recommend you work on both insert and remove in parts; do not attempt to do the
entire insert, or entire remove, in one session. Test that you are able to get some cases
to pass before moving onto other types of cases.
[[nodiscard]] std::vector<K> inOrder() const
Returns a vector consisting of the keys in the order they would be explored during an
in-order traversal as mentioned in class. Since the traversal is “in-order”, the keys should
be in ascending order.
IMPORTANT: this function, as well as preOrder() and postOrder(), are easy to forget to
test separately. Be very careful with these three, as their value (in terms of test cases
that rely on them) is disproportionately high. Please be absolutely sure you got these
right.
[[nodiscard]] std::vector<K> preOrder() const
Returns a pre-ordering of the tree. For the purpose of this assignment, the left subtree
should be explored before the right subtree.
[[nodiscard]] std::vector<K> postOrder() const
Returns a post-ordering of the tree. For the purpose of this assignment, the left subtree
should be explored before the right subtree.
Additional Notes
● Your implementation must be templated as provided.
○ Be sure yours works for non-numeric types! char is a numeric type.
○ Review the warnings in the lab manual, the grading policies, and in particular the
warning about templated code in the “Grading Environment” section.
● You do not need to write a copy constructor or an assignment operator on this project,
but knowing how to do so is generally a good thing.
● As stated in the contains() function: for comparing keys, use the “natural” comparison
offered by <. You should assume that < and == are defined for any object used for Key.
Any test cases provided will have something for the key that has this defined.
● The project will not build by default because a reference to a local variable is returned in
the find() functions. You will need to write an implementation that doesn’t do this.
Restrictions
Your implementation must be implemented via linked nodes in the tree format from the lecture.
That is, you may not have a “vector-based tree.” This means you will probably need to create a
new structure inside of your CrumpleTree class which will represent the nodes.
You may use smart pointers if you would like to do so. However, course staff are not required to
help you with smart pointers, including debugging code that uses them. I advise students who
are not already familiar with smart pointers to not use them for this project; they're good to
learn, but this is not the project on which to learn them.
You may not use any containers in the C++ standard template library in this assignment except
for std::vector. Furthermore, std::vector may only be used when implementing the
three traversals (in-order, pre-order, post-order). For what it’s worth, you won’t miss it for this
assignment. As always, if there’s an exception that you think is within the spirit of this
assignment, please let me know.
Your implementation does not have to be the most efficient thing ever, but it cannot be “too
slow.” In general, any test case that takes 30 seconds on GradeScope may be deemed a
wrong answer, even if it will later return a correct one. The memory check cases have a
significantly higher timeout period, and are cases which your code will very likely complete (if we
aren't running memcheck on the same code) in milliseconds.
For any assignment in this class, including this one, you may not use the directive using
namespace std; anywhere in your code. Doing so will earn you a zero for the project.
If you are found to be attempting to fool the auto-grader, perhaps by implementing a
different type of balanced binary search tree, this will be treated as a serious case of
academic dishonesty -- it will result in a report to AISC and an F in the class.
In the past, a small subset of students have attempted to contact the inventors of Crumple Trees
to get help on this project. This does not qualify as seeking reasonable help, and there are
plenty of UCI course resources available to you.
Additional Grading Note
This is an additional warning that the public tests are not comprehensive. Remember that the
compiler does not compile functions which are not used. Thus, at the bare minimum you should
add additional unit tests which get all of your code to compile. This has been a problem in the
past; do not ignore that warning. Using different template types will help to make sure you
don’t accidentally bake in assumptions about the type of the Key or Value. Always commit your
unit tests with your code.
The points available for this project are broken down into three categories:
● Basic BST functionality. To have your code tested to earn these points, you must pass
all test cases marked [RequiredBasicFunctionality]. Nothing in this portion requires that
you have a balanced tree, although it is possible that a poor implementation of balancing
could "break" this; please be careful. This portion is worth 1 point
● Crumple Tree functionality. To have your code tested to earn these points, you must
pass all test cases marked [RequiredCrumpleTree]. This portion is worth YY points.
Note that you do not need full CrumpleTree functionality to pass the required cases,
which would allow you to be evaluated on the remaining ones. This is one reason we
recommend you work with cases. This portion is worth 4 points.
○ There may be test cases within this that require only insertion procedure to work
correctly. However, the required case prerequisite requires you to get at least one
delete case to work properly. This is on purpose.
● Memory check. Some of these cases will require some simple functionality to be
reasonably efficient; this is due to a constraint with how long GradeScope will run a
submission. We test with small cases that would run quickly if we were not checking for
memory, and we give a good maximum amount of time for each to run (7-10 minutes
each). This portion is worth 1 point.
Frequently Asked Questions (FAQs)
Q1. Does _____ make problem-solving in this project trivial or is it allowed?
The following parts are permitted for use in this project: std::pair, std::max, std::abs,
std::swap. If you have another part of the standard library in mind, please ask on edStem.
Q2. Are we allowed to include the <functional> library so I can make a lambda function recursive?
Sure, if you think it will help you.
Q3. Can I include parts of the standard library to test my trees?
You can use any library for debugging purposes. The only disallowed functions are for the
final, active submission, submitted to GradeScope.
Q4. Can you use the vectors you got from the in-order, pre-order, or post-order functions in other
functions?
No. You also don't need to. However, you may use std::vector within helper functions of
in/pre/post order traversals.
Q5. Are we allowed to use stacks/queues for the inorder/postorder/preorder functions?
No. You are not allowed to use any standard containers except for in your traversal
implementations where you are allowed only std::vector.
Q6. Are we allowed to use vectors or arrays to store shapes?
No, but I'm sure you could do the same without using an array or vector.
Q7. Are > (greater than) and <= (equal to or greater than) off-limits when comparing keys?
Yes, any other operators other than < (less than) and == (equal to) are off-limits when
comparing keys.
Q8. Can I use recursion to destruct the trees?
You can use recursion for a destructor. However, you should also consider the off chance that
the stack size is exceeded and the destruction fails resulting in unfreed memory.
Q9. What to do if the passed in key does not exist in the remove() function?
You can handle this case as desired; we will not be testing it.
Q10. If the deleted node is not a leaf and has two children, should we replace it with successor or
predecessor?
Both are correct to do, and the grading script will accept either.
Q11. Do we need to have O(log n) time complexity for insert and remove?
That is the target time for balanced binary search trees, including Crumple trees.
Q12. Are we allowed to implement other level-balancing binary search trees on project 4?
No.
Q13. Are we expected to handle very large trees?
Yes, you can assume that the size of the tree will not exceed the maximum uint64_t value.
Q14. Am I permitted to add my new function to the class?
Yes. Also, it doesn’t matter where you make the helper functions as long as you don't change
the public functions and their parameters.

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp






 

掃一掃在手機打開當前頁
  • 上一篇:CPT205編程代寫、代做C++/Python語言程序
  • 下一篇:ECE2810J代做、代寫C++語言編程
  • ·&#160;代寫ICT50220、C++/Java程序語言代做
  • ·COMP222代寫、Python, Java程序語言代做
  • ·代寫MISM 6210、Python/java程序語言代做
  • ·代寫DTS203TC、C++,Java程序語言代做
  • ·CS 2210編程代寫、Java程序語言代做
  • 合肥生活資訊

    合肥圖文信息
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    出評 開團工具
    出評 開團工具
    挖掘機濾芯提升發動機性能
    挖掘機濾芯提升發動機性能
    海信羅馬假日洗衣機亮相AWE  復古美學與現代科技完美結合
    海信羅馬假日洗衣機亮相AWE 復古美學與現代
    合肥機場巴士4號線
    合肥機場巴士4號線
    合肥機場巴士3號線
    合肥機場巴士3號線
    合肥機場巴士2號線
    合肥機場巴士2號線
    合肥機場巴士1號線
    合肥機場巴士1號線
  • 短信驗證碼 豆包 幣安下載 AI生圖 目錄網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

          9000px;">

                一区在线观看免费| 日韩视频一区二区| 蜜桃久久精品一区二区| 国产午夜精品福利| 久久网站最新地址| 欧美激情中文不卡| 亚洲三级在线看| 亚洲国产aⅴ成人精品无吗| 一区二区三区欧美在线观看| 亚洲一区二区五区| 亚洲综合久久久久| 免费在线观看视频一区| 国产剧情一区二区| 99精品国产99久久久久久白柏| 色综合天天综合| 日韩欧美国产综合| 又紧又大又爽精品一区二区| 日韩影院在线观看| 91丨九色丨国产丨porny| 欧美一区二区三区在线视频| 欧美videos大乳护士334| 一区二区三区欧美日韩| 丁香桃色午夜亚洲一区二区三区| 色哟哟国产精品免费观看| 日韩精品一区二区三区视频| 亚洲人成在线播放网站岛国| 极品瑜伽女神91| 欧美一区二区网站| 亚洲国产成人91porn| 成人午夜短视频| 久久久久久久一区| 激情偷乱视频一区二区三区| 欧美性videosxxxxx| 亚洲欧洲av另类| 国产精品夜夜爽| 精品欧美乱码久久久久久1区2区| 亚洲免费在线看| www.欧美日韩国产在线| 中文成人综合网| 国产高清不卡二三区| 国产免费成人在线视频| 国产白丝网站精品污在线入口| 91精品国产91热久久久做人人| 一区二区三区成人| 欧美三区免费完整视频在线观看| 国产视频一区在线观看| 精品一区二区三区免费观看| 亚洲精品在线观看视频| 国产乱人伦偷精品视频免下载| 91精品国产一区二区三区香蕉| 久久精品国产免费看久久精品| 日韩一级欧美一级| 成人黄色国产精品网站大全在线免费观看 | 91麻豆成人久久精品二区三区| 成人欧美一区二区三区黑人麻豆| 色综合久久久网| 日韩精品福利网| 国产视频在线观看一区二区三区| 91一区二区在线| 久久97超碰色| 天天色 色综合| 国产精品日韩精品欧美在线| 欧美伦理电影网| 一本色道久久综合狠狠躁的推荐 | 一区二区三区在线看| 欧美久久久久久久久| 国产美女在线精品| 久久精工是国产品牌吗| 亚洲国产毛片aaaaa无费看| 精品1区2区在线观看| 欧美日韩激情一区二区| 成人99免费视频| 成人午夜精品在线| 国产一区视频网站| 国产精品1区二区.| 激情综合网激情| 极品瑜伽女神91| 国产成人综合亚洲91猫咪| 久久99精品国产麻豆婷婷洗澡| 日本伊人午夜精品| 激情综合色综合久久| 国产一二精品视频| av高清久久久| 欧美日韩一区久久| 欧美大尺度电影在线| 精品久久久久一区二区国产| 精品国产乱码久久久久久牛牛| 日韩美一区二区三区| 精品对白一区国产伦| 中文字幕巨乱亚洲| 亚洲一区在线观看免费| 久久er99精品| 97精品久久久午夜一区二区三区 | 99视频有精品| 91精品国产aⅴ一区二区| 欧美不卡123| 99精品国产91久久久久久| 91蜜桃传媒精品久久久一区二区| 国产伦理精品不卡| 有坂深雪av一区二区精品| 欧美一区二区三区的| 国产美女主播视频一区| 亚洲人成网站色在线观看 | 国产一区二区在线观看视频| 91蝌蚪国产九色| 国产日本一区二区| 在线亚洲+欧美+日本专区| 亚洲人成网站色在线观看| 精品久久国产字幕高潮| 欧美伊人久久久久久久久影院 | 亚洲成人av福利| 欧美国产成人在线| 国产精品99久久久| 日韩不卡一区二区三区| 久久精品一区二区| 国产成人午夜99999| 中文字幕一区二区三区av| 欧美一级精品在线| 成人午夜电影久久影院| 亚洲欧美欧美一区二区三区| 欧美一区二区精品在线| 91精品国产aⅴ一区二区| 精品制服美女久久| 国产suv精品一区二区6| 91尤物视频在线观看| 99久久伊人精品| 99精品视频在线观看免费| 成人国产一区二区三区精品| 午夜精品久久久久久久久久 | 亚洲一线二线三线久久久| 精品久久五月天| 国产精品久久久久一区二区三区 | 欧美在线观看一区二区| 国产视频视频一区| 国产99久久久精品| 日韩欧美www| 青青草成人在线观看| 色激情天天射综合网| 亚洲天堂中文字幕| 欧美日韩一区成人| 日日噜噜夜夜狠狠视频欧美人| 欧美三级韩国三级日本三斤| 极品美女销魂一区二区三区| 国产一区在线视频| 精品在线一区二区| 日韩av不卡在线观看| 欧美日韩亚洲综合一区| 亚洲午夜一区二区| 在线观看91视频| 激情久久五月天| 国产精品不卡视频| 欧美极品aⅴ影院| 亚洲免费在线看| 2022国产精品视频| 免费观看日韩电影| 久久久久久免费网| 欧美日韩一区二区三区视频| 亚洲成人动漫一区| 欧美激情一区三区| 亚洲成在人线免费| 成人av电影在线| 欧美蜜桃一区二区三区| 欧美高清www午色夜在线视频| 免费在线观看成人| 中文字幕的久久| 日韩欧美国产一区二区三区| 国产精品1024| 强制捆绑调教一区二区| 精品国产乱码久久久久久久久| 成a人片国产精品| 蜜桃一区二区三区在线观看| 国产精品欧美久久久久一区二区| 欧美久久久久久蜜桃| 99国产精品国产精品毛片| 久久er99精品| 99国产欧美另类久久久精品| 91污在线观看| 欧美一区二区三区四区久久| 日韩视频一区二区三区在线播放 | 成人性生交大片免费| 99在线精品观看| 日韩午夜在线影院| 亚洲精品一卡二卡| 555夜色666亚洲国产免| 久久综合九色综合97婷婷 | eeuss影院一区二区三区| 国产精品美女久久久久av爽李琼| 国模套图日韩精品一区二区| 久久嫩草精品久久久久| 成人一道本在线| 亚洲色图在线看| 欧美日韩国产一区二区三区地区| 午夜精品视频一区| 国产午夜精品久久久久久免费视 | 91精品国产色综合久久ai换脸| 国产精品久久久久影视| 日本强好片久久久久久aaa| 91蜜桃网址入口| 国产精品成人一区二区三区夜夜夜| 国产精品亚洲а∨天堂免在线|